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β Games
π‘ Bending Light
Light & Optics
| Boundary
β Glass Slab
β³ Prism
β Conv. Lens
β Div. Lens
β Mirror
Challenges
L1: Hit the Target
L2: Split the Spectrum
L3: Focus the Beam
L4: Total Internal Reflection
L5: Telescope
Source Angle: 0Β°
nβ (medium 1): 1.00
1.0 air
1.5 glass
2.0
nβ (medium 2): 1.50
1.0
1.5
2.5 β
Rays: 1
1
3
7
11
Display
β
Normals
β
Angles
β
Critical angle
Clear All Elements
Live Readouts
ΞΈβ incident
β
ΞΈβ refracted
β
ΞΈc critical
β
Physics
nβΒ·sin ΞΈβ = nβΒ·sin ΞΈβ
ΞΈc = arcsin(nβ/nβ)
1/f = 1/do + 1/di