Interactive laboratory // 7 published
Superhero Science — The Real Physics Behind the Powers
Fun, free physics simulations behind superhero feats: the force to stop a train, punch impact ranked, and more. Real physics, playfully explored.
Captain America Shield Physics — Ricochet & Spin
Throw Captain America's vibranium shield: control velocity, angle, and spin rate, then trace multi-bounce ricochets with kinetic energy, angular momentum, and impact force.
Flash Speed Physics — Relativity & Kinetic Energy
Explore the real physics of super-speed: compare the Flash to sprinters, jets, and light itself, and see kinetic energy, air drag, and relativistic effects at each speed.
Hulk Jump Physics — Projectile Motion & Gravity
Launch the Hulk on Earth, the Moon, Mars, and Jupiter: set anger level, launch angle, and speed, then measure max height, range, and impact using projectile motion.
Iron Man Repulsor Physics — Thrust & Energy Density
Calculate the thrust and power Iron Man's suit really needs to hover and fly, and compare the arc reactor's energy density to lithium-ion, petrol, and nuclear fuel.
Spider-Man Train Stop — Momentum & Force Physics
Calculate the real physics behind Spider-Man stopping a runaway train using web lines, applying impulse, tension force, and structural limits from the films.
Superhero Punch Force — Physics Comparison
Calculate and compare the real physics of punch impact forces from iconic superheroes using momentum, impulse, and Newton's laws applied to their known feats.
Superman Flight Physics — Thrust, Drag & G-Force
Simulate Superman's flight with real aerodynamics: adjust gravity, escape speed, and drag coefficient, then track speed, altitude, and G-force through each flight phase.
7 published simulations
Fun, free physics simulations behind superhero feats: the force to stop a train, punch impact ranked, and more. Real physics, playfully explored.